BSP Entity Extractor (c) 1999 by Matthias "Maddes" Buecher When you want to fix or change the entities of a Quake level, you have to extract its entity list.

There are two programs to my knowledge which can extract the entity list: MapEnt and AdQuEdit (WinBSPC ignored as it does a complete decompile of the map).

As QBSP inverts the attribute order within entities, I needed an option to revert this. But both programs are unsupported and their source is not available, hence I created this program from scratch which can also invert the attribute order.

It supports the following map formats: Classic Quake (QTest and retail version), Quake II and Quake 3 Arena.